Pandemic
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Latest topics
» The Chaos Brotherhood
Steam:  DreamKiller review EmptyTue 02 Apr 2013, 1:35 am by bluebirdmatt

» My first post
Steam:  DreamKiller review EmptySat 16 Jul 2011, 5:24 am by Guest

» Europa Embassy
Steam:  DreamKiller review EmptyWed 13 Jul 2011, 9:42 pm by Winged Wolf

» Gamestrafe
Steam:  DreamKiller review EmptyTue 14 Jun 2011, 11:17 am by Bassie999

» *NSFW* Superbabes *NSFW*
Steam:  DreamKiller review EmptyMon 09 May 2011, 11:40 am by Bassie999

» The Skippy List
Steam:  DreamKiller review EmptySun 13 Mar 2011, 9:38 pm by BurnBabyBurn

» Driving and Drugs
Steam:  DreamKiller review EmptyWed 02 Feb 2011, 12:31 am by Ashen

» Top 100 Things I’d Do If I Was An Evil Overlord
Steam:  DreamKiller review EmptyMon 24 Jan 2011, 10:24 am by Bassie999

» The Ultimate Showdown of Ultimate Destiny w/ lyrics
Steam:  DreamKiller review EmptyTue 18 Jan 2011, 4:33 pm by Ashen


Steam: DreamKiller review

3 posters

Go down

Steam:  DreamKiller review Empty Steam: DreamKiller review

Post by Ashen Wed 16 Dec 2009, 8:56 pm

So Steam had a free play of DreamKiller this weekend. I said "seems interesting, why not." So I DL'd it and played. Since the trail expired Sunday and i didn't have much time to toy around with it I just the game game running on pause (yeah ESC). So anyone who looks at my steam or xfire stats and says WTF this guys played that game for 96 hours and 72 were straight. Well not really. I played for about 7 hours. That's how long it took me to complete it.
My Review:
Midocre game, on par with early Quake or late Doom. It it challenging? Some of the puzzles have you wondering what the developers were thinking and the play itself was fairly easy yet extremely tedious. Not only does it over repetitive on each level but you get to repeat much of that on the final level. It's got some wacky stat system that i'm not sure how it really kept track. By the end I was pretty much head-shot everything and it still only gave me about 1/4 credit for head-shots. It had some creative weapons and a creative plot but fell short of any high hopes.
I give it 5/10. Get it if it's free for your collection, but don't pay over $5.00 for it or look to be amused or challenged or excited.
Ashen
Ashen

Number of posts : 974
Age : 48
Location : USA
Alliance : Pandemic
Function in the Alliance : Minister of Defense / Diplomat / Ambassador
Registration date : 2008-07-31

Back to top Go down

Steam:  DreamKiller review Empty Re: Steam: DreamKiller review

Post by Krewsader Thu 17 Dec 2009, 12:32 am

Xfire hasn't been working for me for the last month so I uninstalled it this week.
Krewsader
Krewsader

Number of posts : 113
Age : 33
Alliance : Pandemic
Registration date : 2008-08-03

Back to top Go down

Steam:  DreamKiller review Empty Re: Steam: DreamKiller review

Post by Bassie999 Mon 21 Dec 2009, 5:00 pm

I played Dreamkiller as well. Wasn't very exiting. Nice, for a change, but fully agree with Ashen's review and conclusions. I didn't even complete it, as I got tired of it after 3 or 4 levels.
Bassie999
Bassie999
Admin

Number of posts : 1075
Age : 50
Location : Geneva, Switzerland
Alliance : Non Grata
Function in the Alliance : member
Registration date : 2008-07-30

Back to top Go down

Steam:  DreamKiller review Empty Re: Steam: DreamKiller review

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum